Time Crisis 4
Arcade Gun-type genre game, that Serge hopes that will be ported to the Playstation2. What makes this game fantastic besides the “press the pedal to aim and be shot at” is the fact that there are split screen situations, whereby the player will need to flip screens via pointing the lightgun at the on-screen arrow. Another highlight of the game is that the weapons use during that time fires like the real life counterpart. Unlike Time Crisis 3, where you could fire a shotgun wait for about 0.5 second to fire again… in Time Crisis 4, you actually have to wait for about a full second or 2 just to fire again.
Another feature is what Serge would call the Crisis Scene, whereby the player will need to perform task such as destroying a door while engaging oncoming enemies. Then there is the machine gun scene, unlimited bullets, just whole the trigger and fire. But to make it as real life as possible, no matter how good your aim is..the bullets will be sprayed left and right instead of being at your intended target. And with force feedback, your hand will hurt like hell. Therefore do not try to be Serge and play the game using one hand.
Serge Norguard is the writer for Dustyhawk :: Broken Mirror. This site has been established in 2002, where he writes everything and anything under the sun. To know about Serge go to his 
